Pasting the root folder into tf/custom is by far the easiest method, and makes organisation of assets easier. Hopefully you can figure out how these steps apply to those. This is the standard structure for custom assets but you may find some that are two folders deep or just the models/ or materials/ subfolders. There are two ways to install custom content for use in hammer, and I'm going to attempt to explain the hows and whys of each here.įor the purposes of this, we're going to assume that the content pack is a root folder containing materials, models, etc subfolders.
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